In a post-apocolyptic future, the fate of the world hangs in the balance as giant slimes collect different colored orbs.
Controls
- Player 1
- Move left: A
- Move right: D
- Move forward: W
- Player 2
- Move left: G
- Move right: J
- Move forward: Y
This game was intended to be four playered. The problem arose when I realized four people sharing one key board was ridiculous. It is a simple "grab more stuff than the other guy" game. I made different sized slimes to provide different play styles: small, light guys have to move quick and grab stuff before the other guys wheras large guys can direct themselves towards masses of orbs to collect them. I eventually abandoned the game because I wanted it to be simple, but it began becoming more complex than I would have wanted for it to be a decent game. I decided to move on, lest the slimes end up with special powers, stats, unlockable levels, MMO capabilities, health bars, bonus rounds, downloadable content, and first person toggling.
